
4th edition of Global Game Jam, 4th participation!
Check our Twitter account during the weekend if you want to be updated on our sanity’s status.

4th edition of Global Game Jam, 4th participation!
Check our Twitter account during the weekend if you want to be updated on our sanity’s status.

It’s been a year since the development of Seasons after Fall has been frozen due to financial issues, and some of you are starting to be impatient to see our fox running in the countryside again.
Of course, that’s something we understand because we feel just like you.
2011 has been the year of Blocks That Matter, and a pretty good one. We will write about how Blocks That Matter has been received by both players and journalists, later, but you have to know that thanks to everyone who bougth, played and wrote about BTM we will be able to keep making games in 2012.

Have you noticed the fox in the intro of Blocks That Matter?

Each day at 10am PST, from December 1 to 24, we will celebrate Blocks That Matter‘s community by featuring excellent user levels. And we will also celebrate Indie Games in general by giving you the opportunity to win great games offered by generous indie developers.
To learn more about the featured BTM community levels and how to enter everyday’s contest, simply click the picture below and get ready to make your social networks burn.


See you next year!

Hi sailors from all over the world,
Some of you wrote us messages in bottles asking if they can translate Blocks That Matter in german, russian and some other very popular languages we know nothing about. But it was impossible to do it properly until…now !
Guillaume created a nice tool that will allow you to naviguate the game dialogs simply and make translation easier. The only thing you need to do is to download the tool and follow the instructions contained in README_DialogViewer.txt.

… Have you tried turning it off and on again?
Hi all,
With this little “IT Crowd” gimmick, I wanted to talk about technical support for “Blocks That Matter”.
As you may know, we are still in the “Humble Voxatron Debut” bundle!
We already received a lot of emails from players who finished the game and wanted to share their experiences with us!
That’s pretty cool, but we also received some emails about players encountering bugs, or unable to launch the game on given configurations.
I try to answer all the emails I’ve received, but it’s possible that I’m missing some. Don’t hesitate to email me here:
guillaume(at)swingswingsubmarine(dot)com
I’ll try to keep a Q&A section here, to help people find out what’s going wrong.