
> PROGRAMMING
This week was a lot about writing scripts to integrate assets made by William (and William will talk about these assets). But some other few things were done. They’re listed below:
- Updating the particle system
I added some rough particle effects: rain (which was not implemented with snow) and smoke.
They are pretty nasty for now, but they will do the job for the demo.
I also updated the wind effect. Now a single wind effect instance can produce several lines, to increase the visibility of wind.






