Game Connection Europe, a foxy event

This year, the 10th edition of Game Connection Europe organized a new free contest titled “Selected Projects”. Its objective : showcase and identify promising games in production, mostly “small” games made by quite unknown developers.

A dev friend told us about the contest two months ago so we submitted Seasons after Fall. And it seems like the jury liked the concept and mood of the game enough to made it one of the 20 “Selected Projects” games.
Being part of this program allowed us to meet other professional developers but we also had the opportunity to pitch the game in a really short but efficient 5 minutes session to some “key people” like editors and investors. We (Guillaume, William and Buster) had lots of discussion to choose the good guy/cat for this presentation, and we finally decided to send Guillaume.

Continue Reading