Playtests, pictures and price
Hi early adopters,
I’ve got a lot of work to do in order to tell people Blocks That Matter even exists. It’s quite hard but I’m a chief marketing cat and it is my duty to be optimistic and confident. So, here’s a new blogpost signed by Buster. A votre service.
Important stuff first: Blocks That Matter is now officially in its final phase of development. The large majority of levels has been created and we are making some playtests now. We already have selected a panel of playtesters (almost people we can see playing the game), but for those of you that really can’t wait to play Blocks That Matter, I took three screenshots secretely from William’s computer with game elements you’ve never seen before:
Now let’s talk about the game price.
As you may know, the only possible prices on Xbox Live Indie Games channel are 80, 240 and 400 MS points. I made a lot of complicated calculations during my last nap and finally decided to set the price of Blocks That Matter at 240 MS points. I know Guillaume and William think this is not high enough, cause they are decadent humans, but I’m the boss and I’m the one to decide. So, that’s it: 240 MS points!
Oh, I can hear some of you from my couch: when will Blocks That Matter be released on Xbox? And my answer will be very clear: when it’s done! It means in April. But we are already in April, you’ll said! Well, great, it means the game will be released real soon so… By the way, there’s plenty of other indie games you could play waiting for BTM, like Iconoclasts by Konjak, and great game music to listen like the soundtrack of Superbrothers: Sword & Sworcery EP.
Ok, have a great week and see you next time, pals.
Buster
Thank you Lucca for you sweeeet words :]
As you may have noticed, there still some work to do! Even if you didn’t play the very last build.
As for the PC release, we will talk about it soon here.
Thanks again for taking the time to playtest.
See you soon!
Hi folks !
I did it, and I can say it was very frustrated to have to leave the playtest room after such a tasty and freaking too short game session.
Thank you very much, now, i’m hardly waiting for the release date to buy it !
You did a great nice little game, congratulations ! (I do’nt want to spoil anything so i can’t talk about what i’ve seen, but for my part it was great :))
I sit here and wait for the PC version.
See you soon and good luck !
Honte sur moi, vous aviez déjà écrit que le jeu de dépasserait pas les 5€ sur le site! Quelle mauvaise mémoire!
Merci pour cette réponse rapide!
@z0rit0:
neither do we, we have just our ears to listen to the soundtrack… because no iPad 🙁
@Gilles:
Salut Gilles, pour le prix sur PC, on ne l’a pas encore fixé vraiment mais il ne devrait pas dépasser les 5 euros MAX (qui comprendra les versions Windows Mac et Linux, donc on paie une fois pour jouer aux 3 versions).
On en reparle quand la version Xbox est sortie et quand on se sera pencher sur le portage PC :] Car oui, il nous faut effectuer environ 1 mois de travail supplémentaire pour sortir la version multiplateformes, donc dans le courant du mois de mai.
Merci de ton intérêt pour le jeu, on va essayer de pas te décevoir !
Bonjour, pourrait-on avoir quelques infos quant au prix du jeu sur pc? J’ai cru entendre qu’il sera disponible sur Linux, la release sortira en même temps que celle pour Xbox? Et sur quel plateforme sera-t-il vendu (Steam, Desura, ou autre)?
Je sais, ça fait peut-être un peu trop de questions mais j’ai beaucoup d’intérêt pour ce jeu.
I also don’t have the device to play S&S… :'(
Very nice screens. I’m very happy to hear that you are approaching release time. And I will definitely spend 240MS points and some hours on BTM!
Have a great week too Buster and say hi to your hard workers.
@MagicFred : Queen said “I want it now, I want it all !”
@videogameur : Oups, le lien est réparé. Merci !
Merci beaucoup ami félin pour la découverte de The Iconoclasts ! J’ai été très surpris, mais surtout déçu, de découvrir que Konjak a malheureusement abandonné le projet, ceci dit j’ai passé un très bonne heure clavier en main.
C’est aussi gentil de nous suggérer d’écouter la bande-son de ce Sword & Sorcery qui a vraiment l’air d’être un jeu envoûtant (ah, si seulement j’avais le device pour y jouer).
Le device pour BTW, lui, je l’ai fort heureusement. Vivement bientôt alors !
PS : Tu diras à te maîtres qu’une petite erreur s’est glissé dans l’URL que tu donne pour la soundtrack.
I want to play, right now! 😀