24 Days That Matter (Christmas 2011)
Each day at 10am PST, from December 1 to 24, we will celebrate Blocks That Matter‘s community by featuring excellent user levels. And we will also celebrate Indie Games in general by giving you the opportunity to win great games offered by generous indie developers.
To learn more about the featured BTM community levels and how to enter everyday’s contest, simply click the picture below and get ready to make your social networks burn.


See you next year!
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INVENTORY
“24 Days That Matter”
DEC. 1 (details)
- Community Level: Distress (by Krypton)
- Gift of the day: Sequence offered by Iridium Studios
DEC. 2 (details)
- Community Level: AAAAAAAAAHH (by Jack5)
- Gift of the day: AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome offered by Dejobaan Games
DEC. 3 (details)
- Community Level: Gravity Insanity (by Raszlo)
- Gift of the day: Rotastic offered by Dancing Dots
DEC. 4 (details)
- Community Level: Riddle of the Lost Ark (by FRiZ)
- Gift of the day: Saira offered by Nifflas
DEC. 5 (details)
- Community Level: 4 ways about this (by Bordex)
- Gift of the day: OIO offered by Uncanny Games
DEC. 6 (details)
- Community Level: Slime Teamwork (by Daveyx0)
- Gift of the day: Trine offered by Frozenbyte
DEC. 7 (details)
- Community Level: A Small Feat (by Krypton)
- Gift of the day: Vizati offered by Different Pixel
DEC. 8 (details)
- Community Level: Tecs Playground 4 (by Tector)
- Gift of the day: NightSky offered by Nifflas
DEC. 9 (details)
- Community Level: Sudokube (by FRiZ)
- Gift of the day: Shellblast offered by Vertigo Games
DEC. 10 (details)
- Community Level: High Speed Chase (by Spore)
- Gift of the day: Really Big Sky offered by Boss Baddie
DEC. 11 (details)
- Community Level: The Fall (by Dave)
- Gift of the day: Escape Goat offered by MagicalTimeBean
DEC. 12 (details)
- Community Level: Have Mercy (by Raszlo)
- Gift of the day: Wizorb offered by Tribute Games
DEC. 13 (details)
- Community Level: Alliance (by Krypton)
- Gift of the day: Trine 2 offered by Frozenbyte
DEC. 14 (details)
- Community Level: Low Gravity Game (by Daveyx0)
- Gift of the day: VVVVVV offered by Terry Cavanagh
DEC. 15 (details)
- Community Level: Tecs Playground 5 (by Tector)
- Gift of the day: A.R.E.S.: Extinction Agenda offered by Extend Interactive
DEC. 16 (details)
- Community Level: Trick or Treat! (by FRiZ)
- Gift of the day: Voxatron offered by Lexaloffle Games
DEC. 17 (details)
- Community Level: Heartburn (by Krypton)
- Gift of the day: The Oil Blue offered by Vertigo Games
DEC. 18 (details)
- Community Level: Deeplab (by Deep Lab 01)
- Gift of the day: Squids offered by The Game Bakers
DEC. 19 (details)
- Community Level: Scrolling Maze (by Chacham)
- Gift of the day: Orbitron Revolution offered by Firebase Industries
DEC. 20 (details)
- Community Level: Transplant (by Krypton)
- Gift of the day: Capsized offered by Alientrap Games
DEC. 21 (details)
- Community Level: Chain Reaction (by Orcshaman2000)
- Gift of the day: Cthulhu Saves the World + Breath of Death VII offered by Zeboyd Games
DEC. 22 (details)
- Community Level: A box of chocolates (by Dave Phenomus)
- Gift of the day: Blueberry Garden offered by Erik Svedäng
DEC. 23 (details)
- Community Level: Transient Path (by Krypton)
- Gift of the day: Pix’n Love Rush DX offered by Pastagames
DEC. 24 (details)
- Community Level: Sounds That Matter (by Raszlo)
- Gift of the day: the Humble Indie Bundle 4 offered by Humble Bundle

I’ll keep you to that! >:3
*Makes a note to pester the folks of SSS if Seasons after Fall hasn’t been talked about by January 14th*
Now that this is done, can we get a single post with all the community featured levels in it? That way I don’t have to click through 24 posts to figure out which ones I didn’t get around to playing/beating. Thanks!
I don’t understand.
The list of the 24 community levels featured during the event is here, in the post. Now you only have to read it here or to go play the levels directly in the Community Section. Click the “FEAT(ured)” tab to display them all.
Is it what you needed?
Oh, now I feel foolish. Perhaps I only saw the abbreviated version on the front page, or the part below the #comments… this is indeed what I wanted.
I think the \perfect\ design of the website doesn’t help. Well, now you’ve seen the list.
Now that this is over, it sure was a lot of fun I must say. Even with the many many (many) levels that required precision platforming skills I simply don’t possess…
At the very least, I certainly played a lot more levels that I would have avoided previously, haha. Thanks to everyone!
I TOLD YOU I’D KEEP YOU TO IT! IT’S BEEN TWO WEEKS INTO THE NEW YEAR AND STILL NO MENTION OF SEASONS AFTER FALL!!!!!
*hurumphs*
but no really you’re killing me by not even hinting at when/if Seasons After Fall might come out…
I wrote “first weeks of 2012″, I didn’t wrote “the first 2 weeks” ^^
Anyway, I’ll make a post this week. But you’ll see that the release date of Seasons is still “when it’s done”.