Back in 2011, we’ve shared with you some info about how not-so-well Blocks That Matter sold on Xbox Live Indie Games.
Since then, many things happened :
- we’ve released BTM on Steam in August
- BTM won the Dream.Build.Play 2011 Challenge few weeks after
- and the game has been part of the Humble Voxatron Debut in November
In the same time, more and more people heard about it and what was a small game lost between WhateverCraft and WhateverZombie on XBLIG became a nice indie game (according to players and journalists) on PC.
But how well, exactly, did Blocks That Matter sell?
Let’s unveil the great BTM infographic!
(some data are not detailed due to contracts restrictions)