GGJ 2010 : our detailed live report

Global Game Jam 2010 was a really great experience. We made new friends at the Paris location and created a very experimental game with an experimental title : Meet Me at the Banana Disco. If you’ve already suscribed to our twitter, you may have read some news from us live during the event. But we wanted to share a more detailed report of the event as we lived it. Here it is, led by our twitts :

> Thursday 29th January :

[18:10] Global Game Jam is on ! Theme revealed. Now brainstorming.
40 jammers in the entrance hall of Isart Digital, in the 11th arrondissement of Paris. We broke the ice throught two little exercises to learn how to not have too much préjudices eachothers, then it’s time to talk about the organisation of the week-end, watch the GGJ 2010’s video introduction and Ste Curran’s keynote.
[youtube][/youtube]Then, finally the worldwide theme was revealed : Deception. And we discovered that we had an extra theme for Paris location : Seduction. Every jammers walked around, brainstorming for 30 minutes, searching for game concepts, than we had 45 seconds to explain our ideas to all jammers.
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Meet Me at the Banana Disco

As you may know, we participated in the second edition of Global Game Jam this week-end. This year, the worldwide theme was Deception and we had an extra theme in Paris that was Seduction. We mix them together to make a game that takes place in a night club in 48 hours.
Turn on your speakers and go get some phone numbers in the Banana Disco !

Global Game Jam is a great event to meet some new friends, that’s why we made this game with 2 other guys : Alexis BAUCHU (programmer) and Matthieu MORIZET (sound designer). Thank you guys, it was a really great week-end. See you at the third GGJ edition !

More screenshots :