Seasons after Fall, our very first project, is a 2D puzzle / platform game intended to be available on PC / Mac / Linux and consoles’ download services in 2011 when it’s done.
As a wild fox, the player travels across the countryside, through forests and rivers, taking advantage of the changing seasons.
Non-violent, poetic and even a little bit ecological, Seasons after Fall appeals to the player’s curiosity, his sense of discovery and reflection.

This early artwork of “Seasons” has been made by Djaoul (Gaël Lannurien)
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Here is a bunch of screenshots taken from an early demo made for a french video game festival in september 2010:




