Seasons’ second prototype progress
Posted on January 24, 2010
We are working hard to complete the second prototype of Seasons.
As shown previously, we’ve made a lot of graphical changes since the first prototype, but there’s still a lot of things to do like improving the character controller and finishing the implementation of animated elements.
Even Buster, our marketing manager cat, is helping us as a living model so we can fix the fox’s head animations.
We will reveal more serious things about Seasons in February so don’t forget to suscribe to our rss feed and our twitter account to stay well informed.
telmac hâte !