Seasons after Fall, still in the wild
It’s been a year since the development of Seasons after Fall has been frozen due to financial issues, and some of you are starting to be impatient to see our fox running in the countryside again.
Of course, that’s something we understand because we feel just like you.
2011 has been the year of Blocks That Matter, and a pretty good one. We will write about how Blocks That Matter has been received by both players and journalists, later, but you have to know that thanks to everyone who bougth, played and wrote about BTM we will be able to keep making games in 2012.
And for the very first time since the creation of Swing Swing Submarine, two years ago, we will be able to pay us a little something at the end of January. Not a real salary like we had when we worked for a big company, of course, but decent enough to live and this is already a huge step.
Does it mean we have all we need now in order to bring brack Seasons after Fall’s development? Unfortunately, no. We made only half of the road but we are on the right way, and we have more hope than ever. Now that we are (almost) financially independant, we need to work even harder to find a way to build appropriate tools and to hire an artist and animator fulltime.
In order to do that, we estimate that we need to create and release at least one more game of the size of Blocks That Matter, hoping it will have a similar (or better) reception. Then we can bring back Seasons after Fall and finish it.
So, it means Seasons after Fall will probably not be released in 2012. But we hope you’ll keep supporting us like you did last year and that you’ll enjoy our next project.
Don’t listen to people that want to sell you the end of the world.
We wish you a real happy new year, sailors.
It looks a little bit like machinarium but looks more fantastic with that seasons selection. absolutely creative
Courage matelots! Gardez le cap.
I hope that you’ll find a solution. You guys deserve to keep on making great games!
BTM was a great game for me! Really liked it so I sent translation for ITA language. It was just before Xmas. What about it? Are you integrating it into the original game? See you soon with other fantastic games 🙂
Thank you SOOOOO much for the update!
I’m genuinely grateful to have a concrete idea of what needs to happen in order for progress to resume.
If I might make a suggestion, why not offer the demo version of Seasons as part of a pay what you want for it type basis (or a set price, I’d honestly purchase the demo either way)? That way you could potentially earn a little additional funding, and you wouldn’t necessarily be accepting charity, or taking money for something you couldn’t tell people when it would come out, etc.
(I’m referring to the demo from 2009 or so…)
I don’t care about Seasons after Fall. I care about Blocks that Matter. Which was the best game of 2011 on Xbox Live Indie games. I hope it sold well for you. I love BTM and hope for more BTM in the future. Didn’t you Dream Build Play 2011 and Microsoft gives the winner $40,000.
I will keep checking your blog each week for more info on BTM and your new game. Your only as good as your last game. Good luck.
BTM was so good I cannot wait for the new Swing Swing game 🙂
I wish you all the best for 2012!
“But we hope you’ll keep supporting us like you did last year and that you’ll enjoy our next project.”
OF COURSE WE WILL ! 🙂
Happy 2012 guys !
Thx, for the news! It is sad to hear that ‘Seasons after fall’ is on ice currently… although for me personal it sounds not so interesting like BTM – but i am really giving it a chance when it is finished someday.
When i bought the Humble Voxatron Bundle i was surprisingly getting a fan of you guys because of BTM. So i am full of expectation what new game you will present us. Keep on the good work!
Why not to collect some money with Kickstarter, maybe?
Hi! That’s good news (minus will have to wait for seasons). Can’t wait to see what will be your next game.
Well, good luck for your next game!
Sorry to hear about seasons after fall. I hope that it will be finished eventually though the game sounds awesome.