Fox in the Snow
Posted on March 7, 2014
Time is fleeting.
Winter will be over soon.
A perfect time to show you three new concept arts of Seasons after Fall, our next game to be released in 2015.
Time is fleeting.
Winter will be over soon.
A perfect time to show you three new concept arts of Seasons after Fall, our next game to be released in 2015.
This game looks to be a fun game to play. I’ve followed it since you announced it a few years back. The game reminds me of the weather elements in Legend of Zelda Seasons being mixed with popular platforming mechanics.
Some of your posts have been discouraging, I’m sad to hear that things have not been so well as they were with your original game–I really don’t want your company to stop producing fine games.
I’ve been following comments and in forums, on facebook, around here and on Steam and it looks like the game people like most, including myself, has been Blocks That Matter. Many of us have asked for a Blocks That Matter 2 (and official DLC for number 1) it’s something we would buy right away and love to drop money into but the answer has always been we know you want this or that but this is what we are making. It seems like making what your market wants to buy and play might help drive sales up. I was always holding off waiting for a proper sequel and was saddened to read this might be your last game.
First, thank you for your kind words 🙂
You can consider Tetrobot and Co. as a Blocks that Matter 2 : even if it doesn’t exactly play the same way, it has the same love for puzzles.
Creating what people expect from us is something difficult. We want to surprise people and we want them to keep being open minded.
Anyway, maybe we’ll do another BTM game later, but right now we have to make Seasons after Fall.